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	<title>Comments on: Splinter Cell Conviction to last &#8220;30-35 hours&#8221; altogether</title>
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	<link>http://videogamesdaily.com/news/201003/splinter-cell-conviction-to-last-30-35-hours-altogether/</link>
	<description>Life’s a Game</description>
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		<title>By: Edwin Evans-Thirlwell</title>
		<link>http://videogamesdaily.com/news/201003/splinter-cell-conviction-to-last-30-35-hours-altogether/comment-page-1/#comment-954</link>
		<dc:creator>Edwin Evans-Thirlwell</dc:creator>
		<pubDate>Fri, 12 Mar 2010 16:03:09 +0000</pubDate>
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		<description>I think the two player versus options could be more interesting than they sound - it all depends on how clever the AI truly is, how much of a threat it can pose. I can imagine, say, killing the other chap by shooting out a light near his position, thus drawing a pack of guards. Or something to that effect.

Still a bit gutted at the absence of Mercs vs Spies though. Absolutely fantastic asymmetrical concept, brilliantly implemented. I almost wonder if it&#039;s worth releasing it as a standalone title, like Warhawk and BF1943, with mildly upgraded gfx. Pretty please, Ubisoft?

You&#039;re probably right about the level editor thing. I would have asked after it but time was short, and I had to get the inevitable &quot;will it be going multiplatform&quot; questions out of the way.</description>
		<content:encoded><![CDATA[<p>I think the two player versus options could be more interesting than they sound &#8211; it all depends on how clever the AI truly is, how much of a threat it can pose. I can imagine, say, killing the other chap by shooting out a light near his position, thus drawing a pack of guards. Or something to that effect.</p>
<p>Still a bit gutted at the absence of Mercs vs Spies though. Absolutely fantastic asymmetrical concept, brilliantly implemented. I almost wonder if it&#8217;s worth releasing it as a standalone title, like Warhawk and BF1943, with mildly upgraded gfx. Pretty please, Ubisoft?</p>
<p>You&#8217;re probably right about the level editor thing. I would have asked after it but time was short, and I had to get the inevitable &#8220;will it be going multiplatform&#8221; questions out of the way.</p>
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		<title>By: Brush</title>
		<link>http://videogamesdaily.com/news/201003/splinter-cell-conviction-to-last-30-35-hours-altogether/comment-page-1/#comment-949</link>
		<dc:creator>Brush</dc:creator>
		<pubDate>Fri, 12 Mar 2010 14:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=2582#comment-949</guid>
		<description>Crikey, bit of a wall of text that.

Game shows promise...SC, GRAW on the way, there&#039;s only one missing, a new Rainbow six game.

I actually think these tactical/military tom clancy games are what Ubi does best, for all the plaudits Assasins creed gets, it&#039;s very boring in the long run, whereas give me a FAMAS and a man repeatedly shouting &#039;that&#039;s the guy who shot Marcello&#039; and i&#039;m entertained for months.</description>
		<content:encoded><![CDATA[<p>Crikey, bit of a wall of text that.</p>
<p>Game shows promise&#8230;SC, GRAW on the way, there&#8217;s only one missing, a new Rainbow six game.</p>
<p>I actually think these tactical/military tom clancy games are what Ubi does best, for all the plaudits Assasins creed gets, it&#8217;s very boring in the long run, whereas give me a FAMAS and a man repeatedly shouting &#8216;that&#8217;s the guy who shot Marcello&#8217; and i&#8217;m entertained for months.</p>
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		<title>By: Brush</title>
		<link>http://videogamesdaily.com/news/201003/splinter-cell-conviction-to-last-30-35-hours-altogether/comment-page-1/#comment-948</link>
		<dc:creator>Brush</dc:creator>
		<pubDate>Fri, 12 Mar 2010 14:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=2582#comment-948</guid>
		<description>Hmm...

In R6Vegas...terrorist hunt + PEC levelling led to hundreds of hours for me...then in Nr 2 the levelling was a bit...better tbh, it didn&#039;t take three years to get to elite.

I think if this &#039;hunt&#039; game mode is good, and the PEC provides enough trinkets for addiction to set in, then it will provide the game with a lot of legs.

I&#039;ve been to the ubi.com forums, and lots of people moaning about no spys vs mercs (admittedly the 2 player vs in this sounds weak). But...the last SC didn&#039;t have co op and a t hunt mode...I think this co op focus is the right decision for this particular game - downloading files made for a pretty crap MP, and whatever you do with this game in versus, it&#039;s never going to be as good as shooters like R6, COD, graw etc.

....The PEC system, i would hope actually takes more than 35 hours to reach the top rungs, because it&#039;s just a nice excuse to keep on playing. 

Level editor is a great idea, though i bet they don&#039;t do it - if you could design your own hunt maps, share them..that would be a nice way to keep it fresh as you work through the PEC. Alas, only Far Cry 2 gets the editor action (and i think that was prob because Crytek left a legacy there they had to live up to)</description>
		<content:encoded><![CDATA[<p>Hmm&#8230;</p>
<p>In R6Vegas&#8230;terrorist hunt + PEC levelling led to hundreds of hours for me&#8230;then in Nr 2 the levelling was a bit&#8230;better tbh, it didn&#8217;t take three years to get to elite.</p>
<p>I think if this &#8216;hunt&#8217; game mode is good, and the PEC provides enough trinkets for addiction to set in, then it will provide the game with a lot of legs.</p>
<p>I&#8217;ve been to the ubi.com forums, and lots of people moaning about no spys vs mercs (admittedly the 2 player vs in this sounds weak). But&#8230;the last SC didn&#8217;t have co op and a t hunt mode&#8230;I think this co op focus is the right decision for this particular game &#8211; downloading files made for a pretty crap MP, and whatever you do with this game in versus, it&#8217;s never going to be as good as shooters like R6, COD, graw etc.</p>
<p>&#8230;.The PEC system, i would hope actually takes more than 35 hours to reach the top rungs, because it&#8217;s just a nice excuse to keep on playing. </p>
<p>Level editor is a great idea, though i bet they don&#8217;t do it &#8211; if you could design your own hunt maps, share them..that would be a nice way to keep it fresh as you work through the PEC. Alas, only Far Cry 2 gets the editor action (and i think that was prob because Crytek left a legacy there they had to live up to)</p>
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