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	<title>Comments on: Ratchet and Clank: A Crack in Time Review</title>
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	<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/</link>
	<description>Life’s a Game</description>
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		<title>By: Jeremy</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-335</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Mon, 30 Nov 2009 00:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-335</guid>
		<description>Completely agree with review I have clocked every ratchet and clank game, and i was just slightly disappointed with this. The levels are so similar and I found the camera and the annoying jabba binks characters frustrating. 

Quark is brillant and the game is good, like clanks set pieces. However the game is way to easy, 7 / 10 seems fair.</description>
		<content:encoded><![CDATA[<p>Completely agree with review I have clocked every ratchet and clank game, and i was just slightly disappointed with this. The levels are so similar and I found the camera and the annoying jabba binks characters frustrating. </p>
<p>Quark is brillant and the game is good, like clanks set pieces. However the game is way to easy, 7 / 10 seems fair.</p>
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		<title>By: Edwin Evans-Thirlwell</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-161</link>
		<dc:creator>Edwin Evans-Thirlwell</dc:creator>
		<pubDate>Wed, 18 Nov 2009 11:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-161</guid>
		<description>Thanks for the considered response, Andres, but I&#039;m sticking by my original conclusions. We&#039;re a specialist game editorial site, not a mainstream outlet, and thus comparing and contrasting iterations in a well-known franchise when giving a judgement is only appropriate. Games don&#039;t exist in a critical vacuum. If the score seems misleading (and all scores are, by their very nature, misleading) there&#039;s the review text right above it.


With you up to a point on the &quot;consistent quality and reliability in sequels&quot; front, and the review reflects that, but this is Insomniac we&#039;re talking about here - the company isn&#039;t exactly known for misguided experimentation :p One thing I&#039;d like to see going forward is a return to competitive multiplayer, or perhaps even a co-op mode.</description>
		<content:encoded><![CDATA[<p>Thanks for the considered response, Andres, but I&#8217;m sticking by my original conclusions. We&#8217;re a specialist game editorial site, not a mainstream outlet, and thus comparing and contrasting iterations in a well-known franchise when giving a judgement is only appropriate. Games don&#8217;t exist in a critical vacuum. If the score seems misleading (and all scores are, by their very nature, misleading) there&#8217;s the review text right above it.</p>
<p>With you up to a point on the &#8220;consistent quality and reliability in sequels&#8221; front, and the review reflects that, but this is Insomniac we&#8217;re talking about here &#8211; the company isn&#8217;t exactly known for misguided experimentation :p One thing I&#8217;d like to see going forward is a return to competitive multiplayer, or perhaps even a co-op mode.</p>
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		<title>By: Andres</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-159</link>
		<dc:creator>Andres</dc:creator>
		<pubDate>Wed, 18 Nov 2009 04:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-159</guid>
		<description>Edwin, your opinion is highly respecable, but bear in mind that you are grading a game and not a series. It&#039;s perfectly understandable that you criticize the series and the repetitiveness it is falling into, but as a game, as an individual game separated from its predecessors, does it really deserve only a 7/10? I think you will agree with me if I say that it does not. 

If I&#039;m a kid who doesn&#039;t know much about videogames and has never played a Ratchet and Clank before, and I&#039;m thinking about purchasing this game but this is the only score I know of, I&#039;m probably not going to buy the game. I&#039;m not spending $60 on a 7/10 game. Had I known that on its OWN MERITS the game could have perfectly scored a 9 or a 9.5/10, I would have probably bought it. Even if I have played this series before, and take a look at this score, I&#039;m going to think that this particular sequel is subpar and that it is not as good as the previous ones. 

Do you see why I&#039;m against factoring in the &quot;we&#039;ve seen this before&quot; variable, let alone making it worth 20% of the score? It&#039;s just not fair. A series might become repetitive, but a game is good or bad on its own merits.

Plus, there are many people who don&#039;t even want to see big changes. I, for one, look for consistent quality and reliability in sequels, and I would much rather have an excellent game like this than a bizarre experiment that ends up messing up the whole series.</description>
		<content:encoded><![CDATA[<p>Edwin, your opinion is highly respecable, but bear in mind that you are grading a game and not a series. It&#8217;s perfectly understandable that you criticize the series and the repetitiveness it is falling into, but as a game, as an individual game separated from its predecessors, does it really deserve only a 7/10? I think you will agree with me if I say that it does not. </p>
<p>If I&#8217;m a kid who doesn&#8217;t know much about videogames and has never played a Ratchet and Clank before, and I&#8217;m thinking about purchasing this game but this is the only score I know of, I&#8217;m probably not going to buy the game. I&#8217;m not spending $60 on a 7/10 game. Had I known that on its OWN MERITS the game could have perfectly scored a 9 or a 9.5/10, I would have probably bought it. Even if I have played this series before, and take a look at this score, I&#8217;m going to think that this particular sequel is subpar and that it is not as good as the previous ones. </p>
<p>Do you see why I&#8217;m against factoring in the &#8220;we&#8217;ve seen this before&#8221; variable, let alone making it worth 20% of the score? It&#8217;s just not fair. A series might become repetitive, but a game is good or bad on its own merits.</p>
<p>Plus, there are many people who don&#8217;t even want to see big changes. I, for one, look for consistent quality and reliability in sequels, and I would much rather have an excellent game like this than a bizarre experiment that ends up messing up the whole series.</p>
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		<title>By: Rainsoaked</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-142</link>
		<dc:creator>Rainsoaked</dc:creator>
		<pubDate>Thu, 12 Nov 2009 05:43:21 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-142</guid>
		<description>Halo 3 got a 9.0 even though it was... well... Halo 2 with a finished campaign and the less total starting maps than the predecessors.

It&#039;s not fair to say &quot;This game is a solid addition to a long running series. It&#039;s prettier, it adds new puzzles, it has more content, the dialogue is a step up, there is even a new spin on an old puzzle- nothing wrong with it.  

BUT it&#039;s glaring fault is retreading in the footsteps of previous, fantastic games with a familiar romp.&quot;

It makes me wonder if a step down can be called an innovation now.  Would that make things better?  Gut the game so the next title could go back to where it was?  Or maybe stop releasing solid, good titles for a loved series?

Shouldn&#039;t having cross-hairs be derivative?  The next Mario Game has 3d too, what a step back!  Please!  Every Ratchet and Clank title at least did something new from the last, in some way.  Each are polished, solid games.  What&#039;s wrong with that?</description>
		<content:encoded><![CDATA[<p>Halo 3 got a 9.0 even though it was&#8230; well&#8230; Halo 2 with a finished campaign and the less total starting maps than the predecessors.</p>
<p>It&#8217;s not fair to say &#8220;This game is a solid addition to a long running series. It&#8217;s prettier, it adds new puzzles, it has more content, the dialogue is a step up, there is even a new spin on an old puzzle- nothing wrong with it.  </p>
<p>BUT it&#8217;s glaring fault is retreading in the footsteps of previous, fantastic games with a familiar romp.&#8221;</p>
<p>It makes me wonder if a step down can be called an innovation now.  Would that make things better?  Gut the game so the next title could go back to where it was?  Or maybe stop releasing solid, good titles for a loved series?</p>
<p>Shouldn&#8217;t having cross-hairs be derivative?  The next Mario Game has 3d too, what a step back!  Please!  Every Ratchet and Clank title at least did something new from the last, in some way.  Each are polished, solid games.  What&#8217;s wrong with that?</p>
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		<title>By: Edwin</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-61</link>
		<dc:creator>Edwin</dc:creator>
		<pubDate>Sat, 31 Oct 2009 02:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-61</guid>
		<description>But surely it would be just as OK to write something like &quot;Excellent Game D is the exact same game as previous Excellent Games A, B and C - if this *isn&#039;t* a problem, add two points&quot;?

I love Ratchet and Clank, but nine sequels in you have to start wagging fingers...</description>
		<content:encoded><![CDATA[<p>But surely it would be just as OK to write something like &#8220;Excellent Game D is the exact same game as previous Excellent Games A, B and C &#8211; if this *isn&#8217;t* a problem, add two points&#8221;?</p>
<p>I love Ratchet and Clank, but nine sequels in you have to start wagging fingers&#8230;</p>
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		<title>By: The_Benny</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-60</link>
		<dc:creator>The_Benny</dc:creator>
		<pubDate>Fri, 30 Oct 2009 20:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-60</guid>
		<description>The similarity does dampen enthusiasm though, you can see it in plenty of reviews for this.  &quot;It&#039;s still good, because it&#039;s still pretty much what it was before.&quot;  By this point playing a R&amp;C game is fairly by the numbers, and I imagine it&#039;s harder to feel comfortable slapping an excellent, potential-game-of-the-year kind of score on it.</description>
		<content:encoded><![CDATA[<p>The similarity does dampen enthusiasm though, you can see it in plenty of reviews for this.  &#8220;It&#8217;s still good, because it&#8217;s still pretty much what it was before.&#8221;  By this point playing a R&amp;C game is fairly by the numbers, and I imagine it&#8217;s harder to feel comfortable slapping an excellent, potential-game-of-the-year kind of score on it.</p>
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		<title>By: Aaron</title>
		<link>http://videogamesdaily.com/reviews/200910/ratchet-and-clank-a-crack-in-time-review/comment-page-1/#comment-57</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Fri, 30 Oct 2009 18:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://videogamesdaily.com/?p=825#comment-57</guid>
		<description>It is worth asking why do games that maintain a steady pace of excellence get decreasing scores. You folks do realize it is ok to give Excellent Game Volume 5 a 9/10 while also writing &quot;its very similar to the previous excellent games, whether that is good or bad is up to you.&quot; These reviews lauding Crack in Time&#039;s positives, explaining no negatives other than &quot;this is Ratchet and Clank 11&quot;, and then hanging a mediocre score on it are getting stranger and stranger ...</description>
		<content:encoded><![CDATA[<p>It is worth asking why do games that maintain a steady pace of excellence get decreasing scores. You folks do realize it is ok to give Excellent Game Volume 5 a 9/10 while also writing &#8220;its very similar to the previous excellent games, whether that is good or bad is up to you.&#8221; These reviews lauding Crack in Time&#8217;s positives, explaining no negatives other than &#8220;this is Ratchet and Clank 11&#8243;, and then hanging a mediocre score on it are getting stranger and stranger &#8230;</p>
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