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	<title>Video Games Daily &#187; Gearbox</title>
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	<description>Life’s a Game</description>
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		<title>Last week&#8217;s hottest headlines &#8211; 6th November</title>
		<link>http://videogamesdaily.com/news/200911/last-weeks-hottest-headlines-6th-november/</link>
		<comments>http://videogamesdaily.com/news/200911/last-weeks-hottest-headlines-6th-november/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 17:07:06 +0000</pubDate>
		<dc:creator>Edwin Evans-Thirlwell</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bad Company 2]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[financials]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[November]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[round-up]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[trash talk]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://videogamesdaily.com/?p=923</guid>
		<description><![CDATA[Don't mention the (Modern) War(fare 2).]]></description>
			<content:encoded><![CDATA[<p><a href="http://videogamesdaily.com/content/news-roundup-6-november-440.jpg"><img class="aligncenter size-full wp-image-934" title="news-roundup-6-november-440" src="http://videogamesdaily.com/content/news-roundup-6-november-440.jpg" alt="news-roundup-6-november-440" width="440" height="248" /></a></p><br />
<p><em>Last week&#8217;s spicy news nuggets laced with the bittersweet herbage of half-arsed cynicism.</em></p><br />
<p>Cast a leisurely eye over the last seven days and you could be forgiven for thinking that all consoles and PC were designed exclusively to run Modern Warfare 2, all retailers founded in order to sell it, and all of human life ejected from the womb in order to play it.<br />
<span id="more-923"></span></p><br />
<p>Yep, Infinity Ward&#8217;s megaload of a gigaton of a killer app is responsible for most of the headlines, with Gamestop labelling the game&#8217;s 11th November release <a href="http://content.usatoday.com/communities/gamehunters/post/2009/11/modern-warfare-2-invades-game-hunters-/1?csp=34" target="_blank">the biggest entertainment launch of all time</a>. Not all news is good news, though &#8211; digital download operators Direct2Drive, Impulse and GamerGate are <a href="http://kotaku.com/5398259/online-retailers-refusing-to-sell-modern-warfare-2" target="_blank">refusing to stock the title</a> over the mandatory inclusion of Valve&#8217;s Steamworks software. Infinity Ward was <a href="http://twitter.com/fourzerotwo/status/5323278691" target="_blank">also obliged to pull its controversial &#8220;F.A.G.S.&#8221; trailer</a> on Monday after much anti-homophobic uproar over the weekend, and to top things off the first pirate copies <a href="http://www.computerandvideogames.com/article.php?id=226629?cid=OTC-RSS&amp;attr=CVG-General-RSS">found their way internet-wards</a> on Tuesday.</p><br />
<p>Outside the Call of Duty bubble, Gearbox&#8217;s Randy Pitchford won this week&#8217;s trash talk trophy by <a href="http://www.vg247.com/2009/11/05/gearbox-calls-valves-refusal-to-work-with-ps3-foolish/" target="_blank">labeling Valve&#8217;s antipathy to the PS3 &#8220;childish and narrow-minded&#8221;</a>, and Bungie&#8217;s <a href="http://www.vg247.com/2009/11/05/reminder-halo-waypoint-launches-today/" target="_blank">launch of the Halo Waypoint Xbox Live hub</a> was comprehensively overshadowed by the <a href="http://www.neogaf.com/forum/showthread.php?t=378966" target="_blank">maybe-possibly leaking of Halo: Reach screens</a>.</p><br />
<p>DICE followed up its <a href="http://www.vg247.com/2009/11/04/dice-maintains-dedicated-server-pressure-on-mw2/" target="_blank">popular adherence to the dedicated server model</a> by announcing <a href="http://www.vg247.com/2009/11/05/ps3-exclusive-bad-company-2-multiplayer-beta-launches-nov-19/" target="_blank">a PS3-only multiplayer beta</a> for Bad Company 2 (fortunate news indeed for those of us who evidently <a href="http://fpsgamer.com/quickfire/200910/quickfire-qa-battlefield-bad-company-2/" target="_blank">can&#8217;t play it for shit</a>), and Epic <a href="http://www.vg247.com/2009/11/05/unreal-development-kit-released-for-all/" target="_blank">declared open season on Unreal Engine 3 dev kits</a>.</p><br />
<p>The financial news desk is awash in doom and gloom, with <a href="http://www.vg247.com/2009/11/04/ubisoft-reports-52-decline-in-sales-compared-to-previous-year/" target="_self">Ubisoft</a>, <a href="http://www.vg247.com/2009/11/04/thq-q2-2010-financials-company-reports-5-6-million-loss-still-looking-positive/" target="_blank">THQ</a>, <a href="http://www.vg247.com/2009/11/03/konami-financial-forcast-predicts-82-drop-in-profit/" target="_blank">Konami</a> and &#8211; yes &#8211; even <a href="http://www.computerandvideogames.com/article.php?id=226584" target="_blank">Nintendo</a> coughing up negative statistics of one kind or another. Still more upsettingly, Rockstar wants <a href="http://www.rockstargames.com/movember/" target="_blank">pictures of your facial hair</a> for its rootin&#8217;-tootin&#8217; open-worlder Red Dead Redemption. Form an orderly queue.</p><br />
<p><em>Enjoy the weekend.</em></p><br />
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		<title>Borderlands Review</title>
		<link>http://videogamesdaily.com/reviews/200910/borderlands-review/</link>
		<comments>http://videogamesdaily.com/reviews/200910/borderlands-review/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 15:04:44 +0000</pubDate>
		<dc:creator>Stuart McAndrew</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://videogamesdaily.com/?p=811</guid>
		<description><![CDATA[Gearbox's Loony Tunes riff on Fallout 3 is bordering on greatness.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://videogamesdaily.com/reviews/200910/borderlands-review/"><img class="aligncenter size-full wp-image-847" title="borderlands-review-440" src="http://videogamesdaily.com/content/borderlands-review-440.jpg" alt="borderlands-review-440" width="440" height="248" /></a></p><br />
<p><em>Fallout 3</em> was last year&#8217;s towering success. It’s no surprise, then, to see later games mimicking its barren, dystopian, desert styling. <em>Borderlands</em> borrows a huge amount from Bethesda’s epic roleplaying/shooter crossover hit, and reviewing it without mentioning this incredible debt is akin to forgetting that the Life of Brian may have been influenced by the Bible. Borderlands is not the Messiah, it&#8217;s a very naughty game!<br />
<span id="more-811"></span></p><br />
<div id="attachment_851" class="wp-caption aligncenter" style="width: 435px"><a href="http://videogamesdaily.com/content/borderlands-1.jpg"><img class="size-full wp-image-851" title="borderlands-1-425" src="http://videogamesdaily.com/content/borderlands-1-425.jpg" alt="Super Soakers are the interplanetary mercenary's weapon of choice." width="425" height="239" /></a><p class="wp-caption-text">Super Soakers are the interplanetary mercenary&#39;s weapon of choice.</p></div>
<p>Borderlands makes its intentions clear from the opening cinematic. Life on Pandora is colourful, vibrant, ugly and easily splattered across the front of passing buses. The game stamps its own signature on post-apocalyptic bandit-ridden cliches with a refreshing cell-shaded comic look. Fallout 3 saw the future of the 1950’s gone wrong; Borderlands funnels Mad Max through a Futurama kaleidoscope. It&#8217;s a bold move for a game that looked good in development even before this radical change in direction, and gives it an instant charm which more serious games lack.</p><br />
<p>The graphical overhaul also complements the main philosophy behind the game; make it bigger, badder and more powerful. Borderland’s run &amp; gun combat is surprisingly well-honed, and shooter fans will have no problems at all adjusting to the controls. While your starting weapons are the staple guns of the FPS genre, after a few hours play you’ll come across more interesting specimens.</p><br />
<div id="attachment_859" class="wp-caption aligncenter" style="width: 435px"><a href="http://videogamesdaily.com/content/borderlands-5.jpg"><img class="size-full wp-image-859" title="borderlands-5-425" src="http://videogamesdaily.com/content/borderlands-5-425.jpg" alt="That shotgun looks awfully puny in his hands." width="425" height="233" /></a><p class="wp-caption-text">That shotgun looks awfully puny in his hands.</p></div>
<p>There are machine guns which set people on fire, and sniper rifles which instantly take down enemy shields. You&#8217;ll find rocket launchers which splatter bandits with highly corrosive acid, causing them to run around screaming in a lime-green fountain of toxic waste. For those permanently on the lookout for the next big thing, Borderlands’ randomised loot drops and weapon caches are as big a draw as the stat boosts and skill points gained when you level up. Plenty of enemy variety ensures you’ll swap frequently between guns for maximum impact.</p><br />
<p>Four character types are available from the outset: the soldier, a generic all rounder; the Hunter, a sniper and long range specialist; Brick, a shotgun-toting berserker; and Lillith, a sneaky lady who can become invisible.</p><br />
<div id="attachment_861" class="wp-caption aligncenter" style="width: 435px"><a href="http://videogamesdaily.com/content/borderlands-6.jpg"><img class="size-full wp-image-861" title="borderlands-6-425" src="http://videogamesdaily.com/content/borderlands-6-425.jpg" alt="The gang's all here. Also starring some giant purple lobsters." width="425" height="222" /></a><p class="wp-caption-text">The gang&#39;s all here. Also starring some giant purple lobsters.</p></div>
<p>As each character progresses points are unlocked to spend in their skill trees, resulting in greater specialisation. With the ability to play cooperatively with 4 players, a tuned-up team can make short work of giant mutant bosses. Character progress can be saved at “New U” stations dotted around for all your DNA-restructuring and resurrection needs.</p><br />
<p>Role-playing elements are cleverly interwoven with the shooting action. As your character gets more statistically proficient with their chosen weapons, shots become visibly more accurate. Numbers showing damage inflicted on enemies spill from their bodies in place of blood.</p><br />
]]></content:encoded>
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