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	<title>Video Games Daily &#187; mw2</title>
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	<description>Life’s a Game</description>
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		<title>Opinion: MW2&#8242;s genius shouldn&#8217;t blind us to controversies</title>
		<link>http://videogamesdaily.com/features/200911/opinion-mw2s-genius-shouldnt-blind-us-to-controversies/</link>
		<comments>http://videogamesdaily.com/features/200911/opinion-mw2s-genius-shouldnt-blind-us-to-controversies/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 20:28:30 +0000</pubDate>
		<dc:creator>Edwin Evans-Thirlwell</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[price]]></category>
		<category><![CDATA[taboo]]></category>

		<guid isPermaLink="false">http://videogamesdaily.com/?p=975</guid>
		<description><![CDATA[Price hiking, airport massacres, Activision's miserly attitude to review code - Modern Warfare 2 has a fair few blotches on its mark sheet. FPS Gamer takes stock.]]></description>
			<content:encoded><![CDATA[<p><a href="http://videogamesdaily.com/content/vgd-modern-warfare-2-controversy-440.jpg"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="vgd-modern-warfare-2-controversy-440" src="http://videogamesdaily.com/content/vgd-modern-warfare-2-controversy-440.jpg" alt="vgd-modern-warfare-2-controversy-440" width="440" height="248" /></a></p><br />
<p>A quick disclaimer. Modern Warfare 2 is, in all probability, going to be one of the best-executed and most substantial shooters you play this year. I was very impressed by the game when I <a href="”http://fpsgamer.com/quickfire/200910/quickfire-qa-modern-warfare-2/”">previewed</a> it last month, and the fact that my name <em>won&#8217;t </em>be gracing our review when it goes live  tonight is the cause of many a flung teacup at Kikizo Towers (the honour falls instead to FPS Gamer&#8217;s veteran duelist Kristan Reed, with whom I&#8217;m currently not on speaking terms).</p><br />
<p>Not every aspect of the game or its titanic marketing <em>putsch </em>is above question, however, and as the first pre-orders blast through letterboxes and all-night-queues sprout from the doors of HMV, we should take time to reflect on the controversies Activision and Infinity Ward have ignited in the run-up to release.<br />
<span id="more-975"></span></p><br />
<p>The furore over pricing needs no introduction, nor is it chief among my concerns. A £55 RRP (or $60 across the Atlantic) is pretty steep given the reported shortish campaign length (Kristan&#8217;s run-time is 7-8 hours), Activision&#8217;s refusal to supply dedicated servers and the absence of crucial new gameplay functionality (not to mention <a href="”http://www.neogaf.com/forum/showpost.php?p=18355113&amp;postcount=3125”" target="”_new”">a host of minor compromises</a>), but retailers haven&#8217;t turned a deaf ear to consumer complaints – you can now pick the game up for two-thirds to as little as half the RRP in <a href="”http://www.mcvuk.com/news/36405/Modern-Warfare-2-price-roundup" target="”_new”">most major UK supermarkets</a>. Over on <a href="”http://www.gamesindustry.biz/articles/price-warfare_8" target="_new">GamesIndustry.biz</a>, Rob Fahey has commented with characteristic eloquence on the risk that Activision&#8217;s brash pricing strategies will find over-eager imitators, but in the near future at least there seems to be nothing to worry about.</p><br />
<div id="attachment_931" class="wp-caption aligncenter" style="width: 435px"><a href="http://fpsgamer.com/content/modern-warfare-2-prestige-edition-425.jpg"><img class="size-full wp-image-931" title="modern-warfare-2-prestige-edition-425" src="http://fpsgamer.com/content/modern-warfare-2-prestige-edition-425.jpg" alt="Yours for just $150. Cheer up, it could be the PSPgo." width="425" height="241" /></a><p class="wp-caption-text">Yours for just $150. Cheer up, it could be the PSPgo.</p></div>
<p>The infamous playable airport massacre sequence leaked online a few weeks ago deserves less forgiving attention. <a href="”http://www.mcvuk.com/news/36407/Daily-Mail-slams-Modern-Warfare-2rn" target="”_new”">Right-wing tabloid rants</a> concerning the effects of such (100% skippable) material on the hearts and minds of young people are as predictable as they are groundless, but why, we might ask, did Infinity Ward feel obliged to provoke such reaction at all? Considered (admittedly) out of context, the decision to let players slaughter civilians in callously unhurried style seems little more than a shock tactic, a morbid attempt to one-up the previous game&#8217;s hostage execution intro, rather than a sensitively judged trot into the realms of ultra-realism.</p><br />
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		<item>
		<title>And the best part of Modern Warfare 2 is&#8230;</title>
		<link>http://videogamesdaily.com/news/200911/and-the-best-part-of-modern-warfare-2-is/</link>
		<comments>http://videogamesdaily.com/news/200911/and-the-best-part-of-modern-warfare-2-is/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 18:50:22 +0000</pubDate>
		<dc:creator>Edwin Evans-Thirlwell</dc:creator>
				<category><![CDATA[FPS Gamer]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Spotlight]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[cod6]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[Vince Zampella]]></category>

		<guid isPermaLink="false">http://videogamesdaily.com/?p=878</guid>
		<description><![CDATA[Infinity Ward studio boss spills the beans.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Two dumpsters and a piece of garbage,&#8221; according to Infinity Ward&#8217;s studio head Vince Zampella. &#8220;Cracks in the sidewalk&#8221; also rank among his favourite visual touches in the biggest game of the year &#8211; and one of a very few games to make the British look manly. </p><br />
<div id="attachment_883" class="wp-caption aligncenter" style="width: 430px"><a href="http://videogamesdaily.com/content/vince-zampella-infinity-ward.jpg"><img class="size-full wp-image-883" title="vince-zampella-infinity-ward-420" src="http://videogamesdaily.com/content/vince-zampella-infinity-ward-420.jpg" alt="Vince Zampella, studio head of Infinity Ward" width="420" height="218" /></a><p class="wp-caption-text">Vince Zampella, studio head of Infinity Ward</p></div>
<p><span id="more-878"></span></p><br />
<p>&#8220;It&#8217;s just a matter of detail, little touches,&#8221; Zampella told us during a recent showing of <em>Modern Warfare 2</em>. &#8220;Transitions from wall to ground are now hand-touched by all the artists so that everything fits.&#8221;</p><br />
<p>Modern Warfare 2&#8242;s got serious visual presence, its muscular streaming technology allowing the developer to push back level perimeters and step up the detail at close quarters, but if Zampella is to be believed, the engine isn’t at its best when rendering shiny normal-mapped AK47s, nor beautifully textured terrorist bandanas, nor exploding helicopters and the like. No sir, Zampella’s an artist – and artists find beauty in the most unlikely of places.</p><br />
<p>&#8220;If you see some of the Rio scenes from the trailers, there&#8217;s just like these uphill broken stairwells that are half-covered in dirt, weeds coming through &#8211; one of my favourite parts in the whole game is there&#8217;s a back alley there, and there&#8217;s just two dumpsters and a piece of garbage, some trash blowing in the wind and the weeds coming up through the cracks in the sidewalk.&#8221;</p><br />
<div id="attachment_42" class="wp-caption aligncenter" style="width: 430px"><img class="size-full wp-image-42 " src="http://videogamesdaily.com/content/mw2_trash.jpg" alt="&quot;Might I draw your attention, gentleman, to the exquisite brushwork on that tin can...&quot;" width="420" height="235" /><p class="wp-caption-text">&quot;Might I draw your attention, gentleman, to the exquisite brushwork on the tin can in bottom left...&quot;</p></div>
<p>Cracks in the sidewalk. Not exactly &#8220;attack ships on fire off the shoulder of Orion&#8221;, is it? Next up, an in-engine showreel of Zampella&#8217;s favourite discarded shopping trolleys.</p><br />
<p>Check out our tongue-in-cheek <a href="http://videogamesdaily.com/previews/200910/quickfire-qa-modern-warfare-2/">&#8220;Quickfire Q&amp;A&#8221; with Modern Warfare 2</a>, and stay tuned for our full review. The game&#8217;s out for PC, PS3 and Xbox 360 on 10th November, like you didn&#8217;t know already.</p><br />
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