In-depth coverage of the games you’ll be playing soon, in our hands-on playtests and hot first-looks.

Interview: Tom Clancy’s Ghost Recon: Future Soldier
July 13, 2010: We haunt a preview showing of Ubisoft's next ultra-military four-man squad-botherer, then trade Qs and As with Product Manager Aziz Khater.
Driver: San Francisco Preview – trafficking with a teleporter
July 9, 2010: John Tanner might have been in the wars, but he's still up for a race. Hands-on with a PS3 build of Ubisoft's unhinged car-chaser.
Blacklight: Tango Down Preview
May 31, 2010: We tango down with Zombie Studios’ Jared Gerritzen for intel on their low-cost, high production FPS.
Lost Planet 2: the future of squad shooting?
April 16, 2010: We lose ourselves once again in the fastness of E.D.N. III - only this time, we've brought friends. Hands-on impressions of Capcom's squad shooter epic.
Red Dead Redemption Multiplayer Hands-On
April 8, 2010: It don't matter how fast you draw if you can't shoot straight... unless there's an auto-aim. VGD takes Rockstar's sumptuous Wild Westerner online. Xbox 360 version tested.
Modnation Racers Hands-On Preview
April 7, 2010: Can the joys of chrome and vinyl negate the pain of rockets up the tailpipe? VGD goes hands-on with an offline build of United Front's PS3 kart racer.
Enslaved: Odyssey to the West Preview
April 1, 2010: We flip out with Ninja Theory's Chief Creative Ninja Tameem Antoniades and discuss how beautiful the apocalypse will be.
Hunted: The Demon’s Forge Preview
March 15, 2010: Our first look at InXile and Bethesda's co-op-focussed attempt to rejuvenate the traditional dungeon crawler.
Splinter Cell: Conviction Hands-On Preview
March 12, 2010: Third Echelon's old posterboy goes in search of retribution. Our hands-on with Ubisoft's fifth Splinter Cell.
Alan Wake Preview
March 6, 2010: We delve deep into the psyche of Remedy's Oskari Häkkinen in the hope of uncovering some thrilling new details regarding a certain troubled author.
Metroid: Other M Hands-On Preview
March 5, 2010: Samus gets all maternal in the most unconventional Metroid to date.
Red Steel 2 Hands-On Preview
March 4, 2010: Steel yourself for our hard-hitting hands-on with Ubisoft's second Wii swordfighting game.
Blur Preview
March 4, 2010: We visit Liverpool, European capital of culture 2008, to take Bizarre Creations' social (and anti-social) racer for a spin.
Super Mario Galaxy 2 Hands-On
March 3, 2010: “More than just a sequel”, or more of the same? VideoGamesDaily goes hands-on with Mario’s latest adventure.
Red Steel 2 Interview
February 22, 2010: Creative director Jason VandenBerghe talks Project Natal, Sony's wand, mature gaming on the Wii and cutting the grass in Zelda.
Monster Hunter Tri Interview
February 8, 2010: Hands-on with Capcom's third and possibly greatest full Monster Hunter sequel, followed by extensive chat with Capcom UK's Leo Tan.
Out-shooting GTA IV?: Red Dead Redemption Hands-On
January 28, 2010: Rockstar finally lets us clamber into the saddle, but is an embarrassing tumble in store? VideoGamesDaily goes hands-on with three missions from the new frontier of sandbox gaming.
Final Fantasy Crystal Chronicles: The Crystal Bearers Preview
January 2, 2010: We caught up with two of Square Enix’s Final Fantasy veterans to discuss Chocobos, potions and Zombie FPS games.
Red Dead Redemption First-Hand Preview
December 15, 2009: We belly up to the saloon with Rockstar to hear the legend of John Marston.
Heavy Rain Hands-on Preview
December 14, 2009: The cautionary tale(s) of Scott Shelby. VideoGamesDaily dissects a pre-release copy of Quantic Dream's dark, daring PS3 adventure.
Dark Void Preview
December 8, 2009: We fly into the void with an Xbox 360 build of Capcom's jet-powered action-adventure.
Mass Effect 2 Interview
December 5, 2009: Game producer Adrien Cho on BioWare boozing, pushing Unreal Engine 3 to its limits, comparisons with Star Wars: The Old Republic and a "holistic" approach to development.
Just Cause 2 Preview
November 13, 2009: A well-deserved second outing for the vertigo-inducing tropical terror? We check out an early Xbox 360 build.
James Cameron’s Avatar: The Game Preview
November 7, 2009: Will James Cameron's space epic make us feel right at home on Pandora or alienate us like an out-of-body experience? We catch up with Ubisoft's Kevin Shortt to find out.
Quickfire Q&A: Alien vs. Predator
November 4, 2009: Predator. Survivor. Prey. Potential? Rebellion's revamp of the classic sci-fi horror franchise is appropriately conflicted.


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