In-depth special features, event reports and editorials.

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Is DICE’s ‘something great’ Mirror’s Edge 2? And is it the sequel we want it to be? August 17, 2010: EA's premiere shooter developer has something cooking. What could it be? |
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Think Limbo’s too short? You’re missing the point entirely August 13, 2010: Edwin addresses the most common criticism of Limbo's morbid masterpiece. Warning: contains major spoilers. |
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Street Fighter X Tekken: Who asked for it? August 10, 2010: Capcom just can't seem to stop starting fights with other companies. Their latest exercise in pint-spilling is unexpected to say the least. Did you ask for this? |
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3D Gaming: Developers give the verdict August 5, 2010: Video Games Daily discusses the pros and cons of 3D gaming with the developers of 3D racers and first person shooters. |
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Kinect: The “secret” formula for awesome controller-free games July 30, 2010: Kinect gaming needn't be the stuff of nightmares. After some serious 'hands off' time with Microsoft's costly peripheral, VGD jots down a few development tips. |
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The next-best thing about 3DS? Turning the 3D off July 28, 2010: Edwin goes hands-on with Nintendo's handsome new console, finding much to praise and a little (just a little) to criticise. |
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Opinion: what can Dragon Quest teach Final Fantasy? July 22, 2010: A Tale of Two JRPGs. Why Final Fantasy needs to learn to laugh at itself. |
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Why PSP can still compete with 3DS June 24, 2010: Nintendo's new baby is making quite the splash, but don't count out Sony's grizzled veteran just yet. |
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PlayStation Move: ‘platform’ or peripheral? June 22, 2010: Opinion: Move is being marketed as a whole new start for the PlayStation experience, but how much of that is wishful thinking? |
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E3 2010 – all our coverage in one place June 19, 2010: How we spent the biggest week in the gaming calendar. |
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The price of innovation – Move, Kinect, 3DS June 18, 2010: Our thoughts on the price-points - real and rumoured - of the next three major innovations in console gaming. |
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Sony’s E3: making a Move on the third parties June 16, 2010: Twisted Metal and Killzone 3 might be the toast of the PlayStation community at present, but Sony's presser was as much about partnerships as it was home-grown games. |
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Nintendo’s E3: welcome back, guys, we’ve missed you June 15, 2010: Miyamoto and co take time away from casual gaming to deliver the E3 presentation their fans have been dreaming of. |
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Microsoft’s E3: slow and steady wins the race? June 15, 2010: Microsoft's press conference might have lacked surprises, but the quality and integrity were there. |
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Opinion: Kinect reveal was for ‘everyone’, just not for you June 14, 2010: Microsoft's first E3 2010 airing of the newly renamed motion technology left much to be desired. |
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Exclusive: first look at digital game trade-ins May 7, 2010: Behind the scenes with Green Man Gaming, the service that could change the way gamers purchase their games. |
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Super Street Fighter IV: Community Service April 29, 2010: Producer. Community Leader. European champion. We hear from three important voices on what Super Street Fighter IV means for fighting games. |
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Emotional gaming: a contradiction in terms? April 6, 2010: Games are capable of yanking the heart strings, but can they truly match the achievements of film and literature? Also: what Pokemon and Heavy Rain have in common. |
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Exclusivity doesn’t exist, but it’s still ruining gaming March 16, 2010: Thinking inside the hardware box is neither fun, realistic nor productive, so why do we do it? |
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No more hero-worship? Goichi Suda Interview March 10, 2010: If his games were any more 8-bit you'd have to blow on the disc before putting it into the Wii. We talk pixels and punks with Suda51. |
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Sony sequels we’d prefer to SOCOM 4 March 5, 2010: Edwin reacts badly to the announcement of yet another sandy-gritty shooty-bang-bang squad-prodder. SOCOM? More like SUCK-OM. (Don't worry, it gets better.) |
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Why do you like White Knight Chronicles? February 7, 2010: And why do you think it's getting panned? An open letter to the role-playing gamer community. |
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Why it could have been great: White Knight Chronicles February 5, 2010: Level 5's epic but underwhelming PS3 role-playing game could have rocked our worlds. Edwin investigates the game's undelivered promise. |
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The science of sucking: game design crimes January 22, 2010: A traipse through some of the industry's less exalted moments with commentary from leading developers and journalists. |
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The DS2 – what can we expect? January 15, 2010: If analysts are to be believed, the successor to Nintendo's wildly popular handheld is just round the corner. Here's our predicted feature list. |
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Marvel Vs Capcom 3 producer on why certain sex-changing super moves didn’t make the cut, and the terrible ‘memory hunger’ of the Darkstalkers cast.
EA’s premiere shooter developer has something cooking. What could it be?
Metacritic “Sizzling 70s” and more up for grabs.
Exclusive catch-up with the Microsoft Game Studios vet as he surprises fans with a Halo title that’s straight out of left field.
‘We’re not quite ready to pin down a genre yet.’
Halo Reach Campaign Director: ‘I think our philosophy is probably always going to be you should never have to pay for core entertainment, for core enjoyment.’
Nick Bilyk: II’m glad to hear that it’s a small company, that makes me feel better for supporting it....
noobgamer: This certainly came as a surprise to everyone, since the fighting style is so different. x-men vs street...
Mike: I agreed so much with this article that I decided to put my real name. Remember the past generation of games?...
Emre: Splinter cell would be an amazing movie but I suggest downplaying the past games into maybe a flashback at the...
Jon: I’m sure a good make-up artist can give Michael Ironside some hair
sachin: The Prince’s journey will never end. We expect the POP games to be as good as Warrior Within but every...
SplinterCellJunkie: Personally, I bought Splinter Cell: Conviction for two reasons (both of which went down the...
Spence: I bought 4 splintercell choas theories, pandora tomorrows, got four xboxs, fours tvs, router, 4 ehternets, 2...
Spence: Amen to that brother.
gouki: we need this in USA,Canada and Europe.
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Taking the best game reviews (and ours)...
...in order to come up with press averages.
Crackdown 2 Review: down in the dumps (2)
Ruffian Games attempts to deliver on the original Crackdown’s potential, but never quite leaves the launch pad.
Metal Gear Solid: Peace Walker Review (2)
One sneak too many for Snake or should we give Peace a chance?
Blur Review (0)
Bizarre Creations’ most violent racer yet brings power-ups to the people. Xbox 360 version tested.
Super Mario Galaxy 2 Review (8)
A treasure trove of galactic proportions. Mario gets himself lost in space a second, glorious time.
Red Dead Redemption Review (1)
We look Rockstar’s gift horse in the mouth. Is it worth your fist full of dollars? PS3 version tested.
Prince of Persia: The Forgotten Sands Review (12)
Unforgettable or best forgotten? VGD joins Ubisoft’s royal ninja for his fifth home format tour of the unforgiving desert. PlayStation 3 version tested.