In-depth coverage of the games you’ll be playing soon, in our hands-on playtests and hot first-looks.

Is Binary Domain just a regular sci-fi third person shooter?
June 15, 2011: Our impressions from the E3 build.
Two conclusions about Star Wars: The Old Republic
May 19, 2011: After quite a bit of hands on time with The Old Republic I’ve come to two conclusions.
E3 2011 Expectations: Part 1: Nintendo
May 19, 2011: As we approach the year's biggest gaming event, we take a look at what - and what not - to expect from the major players.
Call of Juarez: The Cartel – can the Wild Western outlive the Wild West?
March 5, 2011: Ubisoft retrieves its cowboy hat from the attic. Preview with thoughts from Senior Producer Samuel Jacques.
Splash Damage’s Brink – the shooter of tomorrow?
February 28, 2011: Is the Enemy Territory developer on the brink of greatness? VGD investigates.
Hunted: The Demon’s Forge – dungeon crawling for the Uncharted generation
February 28, 2011: The cleavage ain't the only thing that's deep. Hands on with InXile Entertainment's mix of Gears and Diablo.
Kid Icarus: Uprising – so spectacular it’s agonising
February 14, 2011: A sight for sore eyes in more ways than one. Hands-on with Nintendo's high-powered 3DS remake.
Virtua Tennis 4 Preview
February 11, 2011: Following Virtua Tennis 2009, Sega neatly avoids a double fault by handing the racquet back to AM3. We catch up with producer Mei Kumagai.
3DS hands-on: Steel Diver gives us a sinking feeling – and we like it
February 10, 2011: Down where it's wetter *is* where it's better, apparently. Our thoughts on Nintendo's startlingly gripping aquatic adventure.
Dragon Age II – Xbox 360 hands-on
February 8, 2011: The sequel to BioWare's best-selling RPG ever goes under our microscope. Dragon punch, or a bit of a drag?
Portal 2 hands-on – a robot hug is worth a thousand words
February 4, 2011: We get to grips with the sequel to Valve's quirky first-person puzzler. PS3 version tested.
Hothead Games talks Swarm, sadism and what people want from downloadable software
January 28, 2011: We speak to Joel DeYoung, director of technology at Hothead Games, about the Deathspank studio's upcoming action-platformer.
3DS hands-on: is Super Street Fighter IV the best handheld fighter to date?
January 22, 2011: Still super in 3D? Find out in our hands-on from Nintendo's European showcase.
Killzone 3 campaign preview – big, loud, predictable
December 16, 2010: Size matters... but interesting gunplay matters more. VGD goes hands-on with a Killzone 3 campaign build.
Fight Night Champion – forget the M-rating, has the fighting engine evolved?
November 24, 2010: Edwin gets slapped around by EA's bloodied boxer.
Bulletstorm – the next Unreal, or a storm in a teacup?
November 17, 2010: Hands-on with the single-player portion of People Can Fly's gloriously hammy shooter.
Is Dead Space 2 online a Left 4 Dead beater?
November 8, 2010: We go hands-on with Visceral's sci-fi survival shooter. Should Valve be shaking in its boots?
Killzone 3 multiplayer hands-on – great stuff, but get rid of the mechs
November 3, 2010: It's like the Helghast never left. Edwin reports on his time with the Killzone 3 beta.
Assassin’s Creed: Brotherhood single player preview
October 19, 2010: Sexy times, kicks to the balls, workforce management - all things we've encountered in the first three hours of Ubisoft's latest (greatest?) time-travelling epic. Xbox 360 version tested.
Brotherhood: at last, an Assassin’s Creed game for assassins
October 8, 2010: How many assassins does it take to change a formula? We find out in the PS3 multiplayer beta.
Dead Rising 2 hands-on: One hell of a mess
August 25, 2010: Going to Vegas? Watch out for the splatter. Capcom's slavering, rotten hulk of B-movie entertainment staggers onto the final stretch. Xbox 360 version tested.
Why hard doesn’t equal fun – Kirby’s Epic Yarn
August 19, 2010: Nintendo's bloated omnivorous adventurer is back, and he's even easier on the eyes (and thumbs).
Halo: Reach – the only shooter you’ll need till the next generation
August 6, 2010: Bungie's last Halo project is one of the most content-rich games ever created. Hands-on thoughts with Firefight plus a quick look at the single player campaign.
The next-best thing about 3DS? Turning the 3D off
July 28, 2010: Edwin goes hands-on with Nintendo's handsome new console, finding much to praise and a little (just a little) to criticise.
Live Report: James Bond: Bloodstone – First Impressions
July 16, 2010: We get a first look at the all-new Bond experience from Bizarre Creations and Activision, featuring the vocal talents and cheekbones of star singer Joss Stone.


Page 1 of 3123

Video Games Daily:

Kikizo Network:

The Real Kikizo?
The Top 50 Names in Games We Ever Interviewed
The Top 50 Names in Games We Ever Interviewed

The Top 50 Names in Games We Ever Interviewed
We Name the Top 65 Games of the Noughties
The History of First Person Shooters